Fallout Shelter Game Play Report
Project Title:
Interactive Analysis
Project Slideshow
Project Specifications:
Lesson time-frame: 10 minutes
Learning Environment: online presentation
Audience: IDT Graduate students
Objectives:
Fallout Shelter game analysis on the topic areas of lenses, game mechanics and theories of motivation.
Tools: Articulate Storyline, AWS cloud platform
Design Models: Gagne’s 9 Instructional Events
Project Features:
Research
Themed Soundtrack
Themed Graphic Design
Interactive Prompts
Links to Resources
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Project Highlights
Research
Six Weeks of Game Play Analysis
Interactivity & Linked Resources
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